Intro To UI UX
Learn to build wireframes and interactive Figma prototypes
Intro To UI UX provides a practical, entry-level introduction to user interface and user experience design, emphasizing core principles and hands-on workflows such as wireframing and prototyping using Figma.
Learners will be able to apply design-thinking methodologies to produce low-fidelity wireframes and high-fidelity interactive prototypes in Figma, creating tangible artifacts for portfolios and team collaboration.
At a Glance
Introduction to UI and UX Design is an entry-level course taught by Lucas White and the curriculum team that introduces core UI and UX theory and common design methodologies.
It walks learners through wireframing and high-fidelity prototyping workflows using Figma, with practical projects and quizzes to apply learning.
| Level | Beginner |
| Rating | 4.5 out of 5 |
| Duration | 2+ hours |
| Languages | English |
| Learners | 100K+ learners |
| Certificate | Certificate of completion (paid subscription required) |
| Access | Free access to course content; additional features and certificate require a paid subscription |
| Course includes |
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| Price | Free with optional paid certificate via subscription |
What This Course Teaches
This course frames outcomes as measurable competencies so learners can demonstrate practical design abilities rather than just passive knowledge.
Students will be able to explain core UI/UX principles, apply common design methodologies, and produce wireframes and interactive Figma prototypes that meet stated design requirements.
How the Course Is Structured
The course is organized into three modules with a short, focused structure that combines brief lessons, two practical projects, and three quizzes.
Expect to complete the full syllabus in about 2 hours of total instructional time.
Curriculum overview
01Introduction to UI and UX Design▾
Get an introduction to UI and UX Design and the key methodologies such as Product Design Life Cycle, Double Diamond, and Design Thinking.
02Wireframes▾
Apply design frameworks to create low-fidelity wireframe deliverables that communicate layout and functionality.
03Prototyping with Figma▾
Transform low-fidelity wireframes into high-fidelity, interactive prototypes using Figma to demonstrate navigation and interactions.
Audience & Requirements
This course is designed for learners seeking a practical, entry-level introduction to UI and UX design and hands-on experience with common workflows.
It targets beginners wanting career-relevant skills and professionals who need basic design literacy to collaborate using Figma.
- Beginners exploring UI/UX as a career or foundational skill.
- Designers or developers who need to collaborate on product teams.
- Freelancers and portfolio builders wanting hands-on Figma projects.
- Students and hobbyists seeking a practical introduction to design tools.
- No special prerequisites or prior design experience.
- A Figma account (free plan is sufficient) to complete prototyping exercises.
- Willingness to complete two short practice projects using Figma.
Note: Although the course lists no prerequisites, practical prototyping work assumes you can navigate Figma; spending a brief amount of time familiarizing yourself with Figma’s interface will make the exercises smoother.
Final Verdict
Introduction to UI and UX Design is a compact, practical introduction that reliably teaches core methods and Figma-based prototyping for newcomers and those seeking basic design literacy.
Given its strong user rating and wide adoption, it represents a low-risk, high-value starting point for learners who want hands-on projects without a large time or financial commitment.
The free-access structure with an optional paid certificate makes it especially attractive for portfolio-building and exploratory learning, but its short runtime means it should be followed by deeper, project-focused courses for anyone aiming at professional-level competence.

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